GROUND ZERO
A sort of slow burn game concepting project I've been working on since 2008. Set in 2040's Seattle, a rookie K9 handler (Scott) is trapped within a rapidly escalating conflict and must journey across surreal landscapes to the sinking heart of the city.
ITTKKI
A world-building project I did in the summer of 2013, Ittkki (translates to "Home") follows an alien civilization at the bottom of an ocean.